I just started Animation Mentor a couple of weeks ago. While watching one of the lectures, I had the idea to do a crappy little animation of a blobish thing, but doing every frame manually (with no interpolated keyframes).

I did it just for fun, no planning or anything (I was way too tired to sketch stuff out). I found doing all the frames manually was actually easier; if I had used keyframes I would’ve had to spend a lot of time planning things out for the same result.  I also really like the feel of animation done primarily on twos, something you don’t see often in CG.

I’ve decided to participate in the 11 second club this month. I’ve uploaded my first (very very sucky) WIP clip:

http://www.vimeo.com/1995954

This’ll be my first time participating in the contest. The basic environment is just supposed to be some sort of sports event. It’s kindof interesting, I’ve not really done this much animation before. Should be interesting.

To continue my series of crappy, 1 or 2-hour practice blocks, here’s a guy being hit in the head with a ball:

I tried to do a anticipation-accent-final cycle here, though I’m not sure if I succeeded (it was kindof hard to do the accent, especially as this is not a cartoon rig).  Also, the timing doesn’t seem quite right to me.